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Mini motorways apple
Mini motorways apple











mini motorways apple
  1. Mini motorways apple trial#
  2. Mini motorways apple Pc#

The game sometimes doesn’t feel as elegant as Mini Metro in its simplicity, but that’s because the network often evolves in chaotic and unattractive fashions, much like real life cities, than through any fault in the game. Motorways are awesome: fast and they can act as bridges too.

mini motorways apple

The initial targets of 250 were quite easy however: I frequently get 500-750 and my best is around 1200 for LA, Munich and Dar es Salaam.

mini motorways apple

I had a building placement in the first week that was impossible to connect with a road once needless to say I restarted. if you ever like losing that is! I’m still figuring out the strategy however and did manage to score in the top 10 once (11 as of writing)! The game can place things in very awkward positions for your network, so there’s a trade-off between trying to reserve tiles and corridors with road tiles early (and risk separating stuff too much) vs conserving them.

mini motorways apple

I frequently lost far earlier than I was expecting or wanting to early on. Road tiles are often in very short supply, leading to expected frustration when you can’t connect stuff (as opposed to Mini Metro where there’s no limit on the length of a line) so you have to use them very wisely. There’s perhaps more opportunity for strategy in designing your network or at least more choice. They weren’t familiar or intuitive coming from Mini Metro, and there was much frustration and hair pulling initially, which I don’t recall experiencing with Mini Metro. I didn’t like the touch controls at first, and perhaps still don’t, but I got used to them. It has much the same feeling as Mini Metro (a good thing) with a relaxed beginning and escalating tension, coupled with a simple and beautiful aesthetic and similar sounds. The game should see some tweaks and extra features by the time it gets to PC, so consider us Apple users as gamma testers if you will. I played and enjoyed Pilgrims, Neo Cab and Stela (except for the ending), so if quality titles like those keep appearing I’ll have no qualms about being a regular subscriber, but I’m not sure I want to pay $60 per year just to play Mini Motorways. I’ll cross that bridge in the next month or two.

Mini motorways apple trial#

I’m a bit bummed that it’s an Arcade exclusive on Apple though as I’d have purchased it instantly, but I’m not sure I’ll subscribe long-term after the free trial ends and if not I’ll be sad to lose it. The Switch version of Mini Motorways will include the challenge mode added at the end of last year, introducing bespoke objectives for each city - taking the form of two or three specific conditions you'll need to grapple with on a play-through.Īnd if all that appeals, you'll be able to purchase Mini Motorways on Switch today, just as soon as it makes its presence known on Nintendo's eShop.I’ve been playing and enjoying it a lot on iOS. "I love this game because it doesn't say much for itself, but it encourages you to constantly think about what you've created, Donlan wrote at the time.

Mini motorways apple Pc#

You can approach them in different ways - and in doing so you will reap different pleasures."Īnd he even liked it enough to slap it with a Eurogamer Essential badge when it made the leap to PC in 2021. "To play them separately in extended sessions is to see how simple ideas like connecting people and places are not that simple at all. "It's fascinating that a game that feels so similar to Mini Metro should feel so different to play," wrote Christian Donlan of Mini Motorways when it launched for Apple Arcade in 2019. Mini Motorways Trailer - Apple Arcade and Steam Trailer. New building items are awarded each in-game week, enabling your urban expansion to continue unfettered - until you make a mistake and your best laid plans end in chaos. In Mini Motorways, each level takes loose inspiration from a real-world city, and the goal is to construct as efficient a road network as possible, placing down the likes of traffic lights, bridges, and roads to ensure commuters are able to reach their destination within the allotted time. Mini Motorways, the acclaimed road-building strategy sim from developer Dinosaur Polo Club, has made the leap to Switch and will be available via the console's eShop from today, 11th May.Īs you might have already twigged, Mini Motorways is the follow-up to Dinosaur Polo Club's celebrated underground railway builder Mini Metro, and delivers an equally minimalist, equally excellent, spin on its predecessor's tactile strategy action.













Mini motorways apple